Post by ProkhorZakharov on Sept 23, 2012 16:56:11 GMT -5
New Colonials - Infantry
The infantry role is filled in by Armacham's troops.
Armacham "Operator" Rifleman
The standard assault trooper of the Colonials, the "Operator", is a light-medium armoured trooper armed with the hitech Frontline Global Security SAR (Standard Assault Rifle). 30 round magazine firing pulse rounds. The grenade launcher fits 40mm hi explosive smart grenades.
$50
Armacham "Penetrator" CQC Trooper
A standard trooper armed with light-medium armour and a top-of-the-line HV Penetrator experimental flechette gun for CQC.
$100
Armacham "Flash" Shotgunner
The Flash shotgunners are heavily armoured troopers armed with CAS P-5 top-loaded semi-auto shotgun. Very tough but are only useful in close encounters.
$100
Armacham "Assassin" Sniper
The Assassin is equipped with light body armour with an invisibility illusion cloak. He uses the Artemis 7 Hical Pulse Sniper Weapon for his primary.
$200
Armacham "Phase Caster" Beam Trooper
The Phase Casters are an example of the Colonial's newest technologies. Armed with a hitech super-accurate particle cannon that is very highly efficient against air units and infantry units and heavy armour. He is able to both walk through thin walls and summon regular troops via teleport from spaceship.
$200
Armacham "Phase Commander" Missile Commando
The prime, most powerful, and most advanced infantry unit in the entire Colonial arsenal, the Phase Commander is simply unrivaled in power. A single good trained Phase Commander can take down 10 enemy riflemen without even blinking. He is equipped with the powerful Nexus M41 guided missile launcher, which can be used against any target, and the CAS P-5 top-loaded semi-auto shotgun. He is able to both walk through any walls and summon regular troops via teleport from spaceship. Many times in New Colonial history were they used, where a group of three hundred Phase Commanders were beamed right into the middle of the enemy base, and they completely devastated it, killing everyone, with only 1-2 losses most of the time.
$600
The infantry role is filled in by Armacham's troops.
Armacham "Operator" Rifleman
The standard assault trooper of the Colonials, the "Operator", is a light-medium armoured trooper armed with the hitech Frontline Global Security SAR (Standard Assault Rifle). 30 round magazine firing pulse rounds. The grenade launcher fits 40mm hi explosive smart grenades.
$50
Armacham "Penetrator" CQC Trooper
A standard trooper armed with light-medium armour and a top-of-the-line HV Penetrator experimental flechette gun for CQC.
$100
Armacham "Flash" Shotgunner
The Flash shotgunners are heavily armoured troopers armed with CAS P-5 top-loaded semi-auto shotgun. Very tough but are only useful in close encounters.
$100
Armacham "Assassin" Sniper
The Assassin is equipped with light body armour with an invisibility illusion cloak. He uses the Artemis 7 Hical Pulse Sniper Weapon for his primary.
$200
Armacham "Phase Caster" Beam Trooper
The Phase Casters are an example of the Colonial's newest technologies. Armed with a hitech super-accurate particle cannon that is very highly efficient against air units and infantry units and heavy armour. He is able to both walk through thin walls and summon regular troops via teleport from spaceship.
$200
Armacham "Phase Commander" Missile Commando
The prime, most powerful, and most advanced infantry unit in the entire Colonial arsenal, the Phase Commander is simply unrivaled in power. A single good trained Phase Commander can take down 10 enemy riflemen without even blinking. He is equipped with the powerful Nexus M41 guided missile launcher, which can be used against any target, and the CAS P-5 top-loaded semi-auto shotgun. He is able to both walk through any walls and summon regular troops via teleport from spaceship. Many times in New Colonial history were they used, where a group of three hundred Phase Commanders were beamed right into the middle of the enemy base, and they completely devastated it, killing everyone, with only 1-2 losses most of the time.
$600